Last week on
Gamer Tuesday, we had an
article by vVv Enmity explaining how he broke into the ranks of pro-gamers. And, if you've read the previous weeks' installments, you'd know that we've also had articles
on
Rhythm Gaming,
Competition, and what differences there are between
pro gamers and amateurs. Today, the good folks of
vVv Gaming have
given us an in-depth look at how you find the right combination of
players to team up with and make a formidable gaming squad:
Finding the Right Team, by Jordan "Doomhammer" Kahn and Jerry
"LordJerith" Prochazka.
How do you know if you're on an effective team that's
right for you?
How do you know what to look for in a team, or how to be effective on a team
once you find the right one? In the last article, Warrior vs. Soldier, we
defined and discussed the differences between the concepts of warriors versus
soldiers. Everyone starts as a warrior. It takes training to become a soldier.
This series of articles will hopefully help players understand the training
process that teams need to undertake in order to transform warrior players into
soldier players.
Read more after the jump!
We all start as warriors
The warrior finds one thing he does well (shotgun battles, sniping, creating
strategies, or micro-management), or one small aspect of one game that allows
him to excel. Suddenly, in his own mind, the warrior has perceived value. He
feels valid, perhaps even superior. Now he wants recognition for this one thing
he does well. No matter what actually happens, no matter how badly he does or
how many times he loses, in his own mind he's still great because
he's still "the best" or "really good" at this
one thing. This is where everyone begins.
Balancing weaknesses and strengths
What the player must do is acknowledge the places he (or she) is strong and
then acknowledge all the places where he is weak. What value is that strength
if the team doesn't have a need for those abilities, or never gets an
opportunity to use his strength? The player must make sure he has the
capabilities that are important and necessary to the team. Then, he must play
to his strengths, and he must acknowledge his weaknesses, such that he teams up
with people who compensate for those weaknesses. What truly matters is what the
player accomplishes. The only way to accomplish anything is with the right
team.
A good team knows three things:
- The roles that players must fill.
- The best types of players for the various
roles.
- The strengths needed in each type of player.
Now that you've identified that your team needs your strengths, and now
that your team realizes that all that matters is what you accomplish, now is
the time to make a plan and set goals to accomplish it. The way to approach the
plan and the details of this plan will vary from game to game but it is
crucially important on the individual scale.
Forming a Strategy
On every single map or round, there must be three parts to a strategy:
early-game, mid-game, and late-game. This way there will always be something to
drive the team forward, give them direction and something to focus on. This
will lay the foundation for what the team accomplishes.
For examples, I'll use Gears of War 2. Among other reasons, this game has
extremely fast rounds, and the precepts I'm discussing here apply very
directly to each round. The over-arching strategy will look something like
this:
- Early-game: Getting the power weapon.
- Mid-game: Getting the enemy team down to
two.
- Late-game: Downing the last two.
The details of how to accomplish these things will change based on variables
both within the game and within the context of the game. In the opening of the
round, the tempo of the game will be hectic. Both teams will be charging
towards each other and striving to gain the upper hand. But when going for the
power weapon, whether you run with two members high and two members low or
change it to three and one, or whether you use ink grenades to block a lane of
attack, or whether you focus on long range fire or close battles, all will be
variable. No matter which version you choose, the primary focus must remain the
same. Your team is trying to get the power weapon. Everything you choose to do
must always work towards that specific objective. Always. If you lose sight of
the goal you will, most likely, lose to a team who has not lost that focus.
Once you have the power weapon, the focus becomes getting the enemy team down
to two members. At this point, the tempo in the game will shift. The team in
the worse position will have to focus on reducing the stronger team's
advantage. The variables are now changed based on which power weapon you have,
how many members you have and how many they do, or what the map looks like, but
the focus must always drive towards reducing their numbers to two. The
soldier's thought must always be, "what is the best way for our
team to down another member of their team right now?"
Finally, once the enemy team is down to two members, how does your team
approach cleaning house? Again, the tempo will shift as the losing team must
try to delay the inevitable, or gain some advantage. At this point, the power
weapon can be the tip of the spear while the remaining teammates support him,
or the teammates can box the enemy in for the power weapon's kill. Either
way, time is on the side of the stronger team. What must be kept in mind is
that the goal is to kill the last enemies. Getting clever with ink grenades or
flanking maneuvers are only useful if they work towards the goal directly.
Always, always, always consider how to achieve the goal.
The early-, mid-, and late-game goals are crucially important to remember and
always be focused on. All too often gamers have a tendency to sit around
waiting for something to happen while they're not sure what to do. There
must always be something for them to be working towards, to be focusing on, and
for them to be trying to achieve. This is what separates a truly effective team
from a team that sometimes wins. Soldiers are always working to achieve the
goals of the team plan. Warriors seek to do the things they personally want,
often at the expense of the team's goals. You must be a soldier!
Individual tasks
Now that your team knows its goal, and has worked out a plan to achieve it,
next you need each player to have a task towards that goal. What is your
individually specific job within the plan? Each player must have an individual
focus that's part of the team objectives, and they must be consistently
working towards their job. One player has to grab the power weapon. One player
has to throw the ink grenade. One player has to delay a flank attack. The
player must always be asking themselves, "What am I doing? How does this
accomplish my job? What is the best thing I could be doing in regards to
accomplishing my task?"
Two things are especially important at this point. Firstly, it's
important that the player's task utilizes the player's strength. If
the player is aggressive and good with a shotgun, they should be put in a
position where they consistently have the chance to engage in close combat with
the enemy. An accurate player should be given the sniper rifle, and so on.
The second consideration is that the player must always be finding the best way
to accomplish his task. If his job is to delay a flanking maneuver while his
teammates take control of the middle, then it may not be necessary to kill any
of the attacking players. All he has to do is delay the flank attack. The
requirements necessary to accomplish this will change based on what's
happening in the game, but neither being caught up with excitement and getting
in a shotgun duel, nor feeling overwhelmed and backing away will achieve what
the player set out to do. So, the player must stay focused both on what their
task is, and the best way to accomplish that task.
Knowledge is power
In addition to knowing the overall team's focus, you must know the
individual pieces that will accomplish that goal. This means you must know how
your job connects to the team plan. Knowing what your job means to the team
allows you to stay focused on the best way to accomplish it. It also allows you
to know how that task needs to change based on what happens in the game. As
things change, you must continually re-evaluate how you're doing your
job. Knowing how your job helps the team accomplish a goal allows you to choose
the best way to execute it.
The second half of knowing the individual pieces means knowing all of your
teammate's jobs as well. This will let you know what the team is trying
to do and how well things are coming along. Knowing this will allow you to
adjust what you're doing to best support the team's initiative. In
addition, knowing everyone else's job allows you to help everyone work
towards the team goal. As an example, a player might get an opponent down but
not dead. In this situation a warrior will assume the best action is to rush
forward to finish off the enemy. A soldier will understand that the threat is
removed for fifteen seconds, and will check to see if there's a better
way to assist the team before finishing off the enemy.
This cycle of knowing your job in context to the team, and knowing the
team's job in context with what you're doing, and continually
analyzing and updating both to maximize effectiveness is what will allow your
team to achieve great things. This is how you win!
So now you know what your team needs to accomplish, you know what you need to
do to help your team, and you know what your team will be doing to accomplish
it. But what happens when not everything is working the way it's supposed
to be? The next thing to address is how to effectively give and receive
criticism. This is where proper training plays a crucial role in team
development. In future articles we will discuss how to approach training and
how to make it effective.-
Jordan "Doomhammer" Kahn and Jerry
"LordJerith" Prochazka.****************************
Thanks again to Jordan Kahn and Jerry Prochazka for another great article! I learn something new every week! It should go without saying that the folks at
vVv Gaming really love competition and are doing everything they can to promote pro gaming!
If YOU love gaming and want to help get the word out about this form of competitive play, please remember to Digg this article and Tweet it so that even more gaming fans will check it out! Also, feel free to comment and ask questions of the
vVv Gaming crew who will be reading the comment section today.
31 Comments
Cauterize said:
Great article. Go vVv!
vVvMayday said:
Amazing write up Jordan and Jerry. Just from reading this, this can tell you how to run with your team. What to do and what not to do. An article that tells the correct definition of "teamwork".
Cosmo said:
Great read!I am going to take this advice.
ConCeaLeD said:
very good article like the whole warrior vs soldier example. very interesting.
vVv CuhRazy said:
This is probably one of the smartest articles I have read for Pro gaming. I have read this article 8 or 9 times and it never gets old. It shows you to run as a team and not as an individual. Great jobs Jordan and Jerry.
Exohdus said:
Great read! Keep the articles coming for me :-)
vVvFearJin said:
Great article as always!
roxsick said:
Love it, my favorite article!
Boston said:
Excellent write up as always. Look forward to seeing more from vVv.
vVv Stitches said:
Great write up I now kow who I am teaming with...=)
vVv Empire said:
excellent analysis. take it to heart.
vVvTheHybrid said:
great read, love it
vVvRaptureEhUno said:
Awesome job Jerry and Jordan. Really good job. Very good advice for new and experienced players!
vVv The Turtle said:
Good article Jordan and Jerry I hope this helps people realize their objectives as team and as an individual and to hopefully increase their success...
vVvDoomhammer said:
Thanks for all the feedback, everyone. I think this is a perspective that can benefit any player looking to team up and go pro.
vVv Paradise said:
Another informative article. This is a definite must read for all gamers looking for a team :)
vVvPerilous said:
Very nice article Keep them coming!
vVvMrsViolence said:
Great Article. Very informative!
vVv Brock said:
Great article, Jordan! Very informative and interesting to read.
vVv Addiction said:
This is a great article! Very helpful for people looking for a team!
vVvLiThiuM said:
This is a fantastic article! A must read for anyone interested getting into the world of competitive gaming.
spylock said:
Teamwork is such an important thing. Working together with other people with towards a common goal, reaching the finish line as a group is so much more satisfying than reaching it by yourself and having noone to share the "remember when we" story with. Being able to help others and knowing your function is valued and crucial to the whole group's success, is very rewarding, as is knowing that others will be able to back you up when you need help is invaluable. One of the most rewarding things about gaming in a team is sharing the experience with your friends and teammates.
Phoenix2005 said:
The knowledge the people at vVv Gaming provide for gaming is beyond anything anyone can ever bring to the casual gamer and technological community. I agree with all of this, and support it.
Good stuff.
vVv starbuck said:
Great article. Lots of really strong points that can be applied in all games. Great job!
Tyler Carlson said:
Great write up on creating/forming a team. Good work Jorrdy. Repping the trip v's.
"A good team knows three things:
* The roles that players must fill.
* The best types of players for the various roles.
* The strengths needed in each type of player."
Possibly the most important focus all teams should have.
vVv Prerogative said:
Great article. I always find these useful and informative. Keep them coming!!!
Veaga said:
Great write up! Love to see more to come!
Jacob said:
Teamwork is where everything is at!
-Memorable
vVvDoomhammer said:
To hear a great interview with LordJerith himself, take a look here: http://www.thegamersgarage.com/?p=413
Force II said:
This will help any up and coming teams.
pistol said:
good write up
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